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by M.G. Helander
Download Handbook of Human-Computer Interaction fb2
Web Development & Design
  • Author:
    M.G. Helander
  • ISBN:
    0444705368
  • ISBN13:
    978-0444705365
  • Genre:
  • Publisher:
    North Holland; 2nd edition (July 15, 1989)
  • Pages:
    1202 pages
  • Subcategory:
    Web Development & Design
  • Language:
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    1551 kb
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    1362 kb
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    1517 kb
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    4.3
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Human-computer interaction: Background and issues (. Affiliations and Expertise. School of Mechanical and Production Engineering, Nanyang Technological University, Singapore 639798, Singapore.

Human-computer interaction: Background and issues (. Information visualization (. Mental models and user models (. Model-based optimization of display systems (M. Pavel, . Task analysis, task allocation and supervisory control (. Models of graphical perception (.

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Handbook of Human-Computer Interaction. This Handbook is concerned with principles of human factors engineering for design of the human-computer interface

Handbook of Human-Computer Interaction. This Handbook is concerned with principles of human factors engineering for design of the human-computer interface.

This Handbook is concerned with principles of human factors engineering for design of the human-computer interface. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required. The articles are written primarily for the professional from another discipline who is seeking an understanding of human-computer interaction.

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Handbook of Human-Computer Interaction book. Goodreads helps you keep track of books you want to read

Handbook of Human-Computer Interaction book. Goodreads helps you keep track of books you want to read. Start by marking Handbook of Human-Computer Interaction as Want to Read: Want to Read savin. ant to Read.

Models and Theories of Human-Computer Interaction (9 chapters). User Interface Design (14 chapters). Individual Differences and Training (5 chapters). Applications of Computer Technology (6 chapters). Tools for Design and Evaluation (8 chapters). Artificial Intelligence (5 chapters).

The handbook is concerned with principles for design of the Human-Computer Interface, and has both academic and practical purposes.

Center for Ergonomics The University of Michigan.

Includes bibliographies and indexes. ISBN 0-444-88673-7 (paperb. I. Human-computer interaction. Helander, Martin, 1943-. Center for Ergonomics The University of Michigan.

oceedings{OH, title {Handbook of Human-Computer Interaction}, author {Martin G. Helander and Thomas K. Landauer and Prasad V. Prabhu}, year {1997} }. Martin G. Helander, Thomas K. Landauer, Prasad V. Prabhu. Models and Theories of Human-Computer Interaction (9 chapters).

This Handbook is concerned with principles of human factors engineering for design of the human-computer interface. It has both academic and practical purposes; it summarizes the research and provides recommendations for how the information can be used by designers of computer systems. The articles are written primarily for the professional from another discipline who is seeking an understanding of human-computer interaction, and secondarily as a reference book for the professional in the area, and should particularly serve the following: computer scientists, human factors engineers, designers and design engineers, cognitive scientists and experimental psychologists, systems engineers, managers and executives working with systems development.

The work consists of 52 chapters by 73 authors and is organized into seven sections. In the first section, the cognitive and information-processing aspects of HCI are summarized. The following group of papers deals with design principles for software and hardware. The third section is devoted to differences in performance between different users, and computer-aided training and principles for design of effective manuals. The next part presents important applications: text editors and systems for information retrieval, as well as issues in computer-aided engineering, drawing and design, and robotics. The fifth section introduces methods for designing the user interface. The following section examines those issues in the AI field that are currently of greatest interest to designers and human factors specialists, including such problems as natural language interface and methods for knowledge acquisition. The last section includes social aspects in computer usage, the impact on work organizations and work at home.