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by Artur Lugmayr
Download Ambient Media and Beyond fb2
Computer Science
  • Author:
    Artur Lugmayr
  • ISBN:
    038768168X
  • ISBN13:
    978-0387681689
  • Genre:
  • Publisher:
    Springer; 1 edition (January 2020)
  • Pages:
    330 pages
  • Subcategory:
    Computer Science
  • Language:
  • FB2 format
    1452 kb
  • ePUB format
    1986 kb
  • DJVU format
    1427 kb
  • Rating:
    4.6
  • Votes:
    396
  • Formats:
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Ambient Media and Beyond book.

Ambient Media and Beyond book.

Tampere University of Technology (TUT), POB. 553 Korkeakoulunkatu 1, FIN-33101 Tampere, Finland. Ambient media are media that are embedded throughout our natural environment – location based services, context awareness, emotional responsive interfaces, touch and gesture based interfaces, haptics and biometrics, sensor perception, mobile devices, and smart data mining are the technological enabler for smart media environments.

Ambient media, ambient media computation, and media technology beyond the current state more. Page 1. Signals and Communication Technology Artur Lugmayr Samuli Niiranen o Kalli Digital Interactive TV and Metadata Future Broadcast Multimedia Springer. Publication Date: 2009.

oceedings{Lugmayr2008AmbientM, title {Ambient (intelligent) media and beyond}, author {Artur Lugmayr}, year {2008} }. Artur Lugmayr.

Lugmayr, Artur, Alexandra Pohl, Max Müehhäueser, Jan Kallenbach and Konstantinos Chorianopoulos. Ambient Media and Home Entertainment. Ubiquitous and Pervasive Computing: Concepts, Methodologies, Tools, and Applications. APA. Lugmayr, . Pohl, . Müehhäueser, . Kallenbach, . & Chorianopoulos, K. (2010).

Artur Lugmayr is an Associate Professor at Curtin University, Australia, in the area of data visualisation technologies, interactive media, media technology, action, and media management/media technology. Artur was a Professor for media information systems, media technology at the Tampere University of Technology (TUT), Finland, from 2009–2014, and established the Entertainment and Media Management Lab (digital media business) and the New Ambient Multimedia Lab (ubiquitous computation and smart media), which ran from 2004–2009.

Ambient media are media that are embedded throughout our natural environment - location based services, context awareness, emotional responsive interfaces, touch and gesture based interfaces, haptics and biometrics, sensor perception, mobile devices, and smart data.

Ambient media are media that are embedded throughout our natural environment - location based services, context awareness, emotional responsive interfaces, touch and gesture based interfaces, haptics and biometrics, sensor perception, mobile devices, and smart data mining are the technological enabler for smart media environments. The latest trends from emotional computation, affective computation, and tangible media lay the foundations for this new and exciting form of media existing far beyond screen concepts and mouse based interaction metaphors.

Ambient media are out-of-home products and services determined by some as non-traditional or alternative media. It also includes such techniques as projecting huge images on the sides of buildings, or slogans on the gas bags of hot air balloons.

Discover Book Depository's huge selection of Artur Lugmayr books online. Ambient Media and Beyond. Free delivery worldwide on over 20 million titles. Showing 1 to 15 of 15 results. Most popular Price, low to high Price, high to low Publication date, old to new Publication date, new to old. Enterprise Applications and Services in the Finance Industry.

The objective of this book is to provide a reference book on ambient multimedia as a step between traditional multimedia systems and future emerging bio-media systems. Ambient multimedia seeks to change the role of how to interact with digital communications and other computer systems. The book integrates the latest trends in multimedia and targets people interested in the future of multimedia technology. Ambient media is shown as a piece between art and technology empowering interactivity by an invisible network of computer systems. The book views ambient intelligence from three perspectives: artistic media creator view, engineers, and the human as the central part of the ambient space. For artistic content creators, it gives an overview of how to create aesthetic ambient media as a piece of art upon this newly emerging platform. For the engineer, it reviews design guidelines, methods and algorithms to implement ambient platforms. For the general audience and innovative decision makers societal, business and market aspects are pointed out. The book is oriented towards the future and integrates many new visionary ideas around the emergence of ambient intelligence.