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by Wizards RPG Team
Download Deluxe Dungeon Master's Screen: A 4th Edition D&D Accessory fb2
  • Author:
    Wizards RPG Team
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    Wizards of the Coast; 4th Revised edition edition (February 15, 2011)
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This allows you to see your players easier while playing, not having to stand up to see over the screen.

Dungeon Master's Screen book. Goodreads helps you keep track of books you want to read.

Written by. Wizards RPG Team. A Dungeons and Dragons Compendium (296 items) list by Fraterlucis.

The landscape design allows Dungeon Masters to see and reach. The four-panel screen is made of durable game board-quality card stock, with a lavish illustration on the outside and handy reference tables and charts on the inside. Finn denne og andre Pins på My RPG Collection av Yastronomo the Wizard. The Dungeon Master’s best friend.

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Designed by.

Wizards of the Coast. Designed by.

This durable, four-panel Deluxe Dungeon Master’s Screen, lavishly adorned with illustrations inside and out, will enchant and inspire players and the Dungeon Master

This durable, four-panel Deluxe Dungeon Master’s Screen, lavishly adorned with illustrations inside and out, will enchant and inspire players and the Dungeon Master. Its landscape design allows the Dungeon Master to easily see beyond and reach over the screen, even as it keeps die rolls and notes hidden from players. Tables inside provide essential support for the three pillars of play–combat, exploration, and interaction–to Dungeon Masters of all skill levels.

This set provides ready-to-use, configurable tiles with which to build exciting encounter locations.

Wizards of the Coast RPG Team. The Dungeon Master's Guide provides the Dungeon Master helpful tools and advice to build exciting encounters, adventures, and campaigns for his D&D game.

The Dungeon Master’s best friend.This accessory for the Dungeons & Dragons Fantasy Roleplaying Game is a beautiful addition to any game table and the ultimate aid for Dungeon Masters. The four-panel screen is made of durable game board-quality card stock, with a lavish illustration on the outside and handy reference tables and charts on the inside. The landscape design allows Dungeon Masters to see and reach over the screen without difficulty. Dungeon Masters can keep their notes and die rolls hidden from the players while having all important rules information at the ready.

My litmus test for a DM screen is pretty easy: Could I have made something of similar quality myself in less than an hour at the same or lower cost? The answer in this case is no, I could not have.

Construction: 9/10

The DM screen is hardy cardstock. It's about 2mm thick and has the same hardness as the D&D hard-bound books. You could hold the surface with one hand and write on it with the other, it's not those floppy screens of old.

The screen is also in landcape mode rather than portrait. This means you can actually see over it to the battle mat. Always handy. :-)

I would have liked to seen some corner reinforcements, as those always get dinged up, but that's kind of a nit.

Content: 10/10

Every major chart I would want. Combat modifiers, common skills, standard DCs chart, Bend Bars/Lift gates chart, damage expressions, status effects. They're all here. Nice. Common diseases and poisons would have been a nice thing to add, but I use them rarely enough that I don't mind grabbing a book for those. Honestly the information on the screen will cover 99% of the things that I would want to look up. If I had this screen yesterday, I wouldn't have had to look up the jumping rules.

Artwork: 5/10

Purely a personal thing. The artwork is nice, but the halfling looks like an anime character and the displacer beast really needs to eat something. Both females on the cover are dressed in skimpy cleavage-baring costumers despite it snowing. Whatever. I didn't buy it for the artwork and it doesn't affect the main functionality of the screen, so I'm not going to knock any stars off for this.

Reviewer Bias: 10/10

For $10, you really can't beat it. I mean, seriously. If I were to photocopy and then cut/paste all this content onto similar material it would probably cost me right around the same amount, and it'd take tons more time than clicking the order button on Amazon. This screen will likely last a long time (barring major rules errata), so I expect to get my money's worth and then some.

Feature Wishlist:

I really wish that instead of static artwork on the outside they had made transparent pockets. I would love to be able to insert my own paper so that the players can look at a picture of the monster they are fighting, or a map of the game world, or a chart with the other PCs names, etc etc. I can achieve the same effect by using those industrial paper clips, but I don't want to mar the surface of the board. This isn't a huge complaint, and certainly not a dealbreaker, just something that would have been a nice feature.

I would have liked to have had the rules for escaping grabs (Acrobatics or Athletics: Make an Acrobatics check vs. Reflex or an Athletics check vs. Fortitude against
the creature or effect that immobilized you.). I always forget that in the moment, and it's not a ton of text. I'll just sticky-note it, so no big deal.
Like the subject line implies, it's got a lot of very good info on it but not everything that I personally would want. There are always other specific rules that would be helpful. For those I have my own charts that I clip onto this one, as I always have with every screen I've ever used from any game. There are some very helpful charts that I do refer to fairly often - in particular the "Conditions" section on the last panel, which explains in detail every general condition characters or NPCs can suffer - from Blinded to Weakened. There are good examples of what can be done as Standard, Move and Minor actions as well - but like other things once you get used to these as an experienced DM in the game system you will rarely refer to them.

The art on the player-side is good, but I often have it covered up anyway, again with clipped on papers. Usually visuals for the players, they seem to enjoy when I give an example of what an NPC (character or monster) looks like, or even items they find in loot.

Overall though, the functionality of this screen is very good. It's nice and long but if it's too long you can always fold one panel inward of course. It's not very high, but for me it doesn't need to be - and it's very sturdy.

The Deluxe DM Screen will be very familiar to anyone who purchased the original Dungeons & Dragons Dungeon Master's Screen. It is made of the same hardcover material that can stand up to a beating, and retains the wide four-panel layout. For those not familiar with the previous screen, this screen is wide, with enough space to fit multiple sheets of paper comfortably behind it. It is made of a thick cardstock; the same type used for the covers of the hardcover 4th edition books, so it is sturdy and durable.

The real changes over the last screen are apparent when one examines the tables. Without getting into an Essentials vs. Non-Essentials argument, it is worth mentioning that the tables themselves are almost the exact same as the tables found on the flimsy screen in the Dungeon Master's Kit: An Essential Dungeons & Dragons Kit (4th Edition D&D). Therefore, this screen includes all the recent errata and the new Essentials-era take on damage expressions and DCs. There is a swap, however, with cover and concealment rules being replaced with skill challenge guidelines and charging rules. Whether this is a good change or not I suppose depends on the DM, but I personally find it to be for the better. I also much prefer the layout for common skill check DCs as opposed to those found on the original DM screen.

All in all, it amounts to an updated and reorganized take on the original screen, and one worth adding to your collection if you use the most recent take on damage expressions and DCs. It is not a world's difference from the prior screen, but it is large and durable with appropriate and beneficial style, layout, and content changes.
Ok, you've got your group. You've made your adventure and are ready to embark. So, what kind of DM are you?

If you're like me (or like the other million people who bought this screen) you like to leave a little room to 'interpret' the dice you roll as a DM. So, you need a screen.

But, don't just prop up a couple of folders, get the real thing. It's affordable, useful and worth every penny. It folds out into four parts and has EVERY stat you would ever use in a session. It even has recommended skill-checks for those oddball scenarios. It's not very tall (but tall enough) so you don't feel like you're "walled off". A nice touch.

Finally, it's made of a nice, sturdy material and travels (by folding) with ease. The backside (what your group sees) has a nice-enough fantasy portrait, completing the look.

If you want to DM, get the screen. It's a buy-it-once-and-your-done investment. Totally worth it!