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by Gabriel Rodriguez,Joe Hill
Download Locke & Key, Vol. 2: Head Games fb2
Graphic Novels
  • Author:
    Gabriel Rodriguez,Joe Hill
  • ISBN:
    1600104835
  • ISBN13:
    978-1600104831
  • Genre:
  • Publisher:
    IDW Publishing; 1st Edition edition (September 29, 2009)
  • Pages:
    160 pages
  • Subcategory:
    Graphic Novels
  • Language:
  • FB2 format
    1194 kb
  • ePUB format
    1968 kb
  • DJVU format
    1324 kb
  • Rating:
    4.9
  • Votes:
    869
  • Formats:
    mobi azw lrf doc


Locke & Key: Head Games picks up where Joe Hill and Gabriel Rodriguez's last series left of. .Gabriel Rodriguez contnues to assert himself as one of the prmiere horror artists in the industry.

Locke & Key: Head Games picks up where Joe Hill and Gabriel Rodriguez's last series left of.Building on Vol. 1's astonishing introduction, Head Games (literally the subject, heh heh) goes into Big Time character depth and this results in some surprising scenes. SO many twists, but not so many as to be overwhelming or silly.

Head Games is the second volume in the Locke and Key series. Joe Hill did an outstanding job at continuing the plot and his vision with Head Games, and Gabriel Rodriguez brought Hill’s words to life with his brilliant artwork. While I’m still holding firm to the hope that this will end up being a 5 Star collection, this particular volume only earns . I really don’t have anything negative to say regarding this book or this series in general.

New York Times bestselling writer Joe Hill and artist Gabriel Rodriguez, the creators behind the acclaimed Locke and Key: Welcome to Lovecraft, return with the next chapter . Books related to Locke and Key Vol. 2: Head Games.

New York Times bestselling writer Joe Hill and artist Gabriel Rodriguez, the creators behind the acclaimed Locke and Key: Welcome to Lovecraft, return with the next chapter in the ongoing tale, Head Games. Following a shocking death that dredges up memories of their father's murder, Kinsey and Tyler Locke are thrown into choppy emotional waters, and turn to their new friend, Zack Wells, for support, little suspecting Zack's dark secret.

Locke & Key, Volume 2: Head Games opens with a gentleness that had .

Locke & Key, Volume 2: Head Games opens with a gentleness that had not been seen so far in the series. This is especially of note in this book, where race is deliberately brought into the narrative. Head Games handles its brief brush with race without much remark, but the same cannot be said of the blatant and cruel ableism and homophobia. The first brush is the r-slur used in casual conversation by one of the protagonists. Jarring, but at the same time, not out of character for a teen, and its use gives us a mini shock to remind us who these people are and where they are in the world.

Head Games features an introduction by Warren Ellis. About Locke & Key, Vol. New York Times bestselling writer Joe Hill and artist Gabriel Rodriguez, the creators behind the acclaimed Locke & Key: Welcome to Lovecraft, return with the next chapter in the ongoing tale, Head Games. The three Locke children-survivors of a horrific home invasion that claimed their father-have just begun to rebuild their lives when little Bode discovers a key with incredible power. Q: What if overcoming your fears, mastering any skill, learning any art was as simple as turning a key?

Read the comic books Locke and Key Vol. 2: Head Games online on Bookmate.

Read the comic books Locke and Key Vol. New York Times bestselling writer Joe Hill and artist Gabriel Rodriguez, the creators behind the acclaimed Locke and Key: Welcome to Lovecraft, return with the next chapter in the ongoing tale, Head Games.

New York Times bestselling writer Joe Hill and artist Gabriel Rodriguez, the creators behind the acclaimed Locke .

New York Times bestselling writer Joe Hill and artist Gabriel Rodriguez, the creators behind the acclaimed Locke & Key: Welcome to Lovecraft, return with the next chapter in the ongoing tale, Head Games. Following a shocking death that dredges up memories of their father's murder, Kinsey and Tyler Locke are thrown into choppy emotional waters, and turn to their new friend, Zack Wells, for support, little suspecting Zack's dark secret

item 3 Locke & Key, Vol. 2 Head Games by Joe Hill 9781600107610 Brand New -Locke & Key, Vol. 2.Joseph Hillstrom King, better known by the pen name Joe Hill, is an American author and comic book writer.

item 3 Locke & Key, Vol. 2 Head Games by Joe Hill 9781600107610 Brand New. £1. 5. He has published four novels-Heart-Shaped Box, Horns, NOS4A2 and The Fireman-and a collection of short stories titled 20th Century Ghosts. He is also the author of the comic book series Locke & Key. He is the son of authors Stephen and Tabitha King. Country of Publication.

New York Times bestselling writer Joe Hill and artist Gabriel Rodriguez, the creators behind the acclaimed Locke & Key: Welcome to Lovecraft, return with the next chapter in the ongoing tale, Head Games. Following a shocking death that dredges up memories of their father's murder, Kinsey and Tyler Locke are thrown into choppy emotional waters, and turn to their new friend, Zack Wells, for support, little suspecting Zack’s dark secret. Meanwhile, six-year-old Bode Locke tries to puzzle out the secret of the head key, and Uncle Duncan is jarred into the past by a disturbingly familiar face. Open your mind — the head games are just getting started!

Survivors
Heads Games, the second full-length installment of the eerie and engaging Locke & Key series, continues where Volume 1 left off with Kinsey and Tyler Locke adjusting to life in their new high school; however, acclimation is made difficult by the apparent suicide of an aging professor, and Zack Wells—the skeazy new kid on the block who looks strikingly familiar to many of the older members of the island community—pretending to support them but all the while secretly using the magic keys in his possession to his dark whims. Meanwhile, young Bode Locke is keen on solving the secret of the recently unearthed Head Key—a special key that literally opens up people’s heads and allows the keyholder to observe and even manipulate the intimate workings of a person’s psyche.

Heads Games is a solid installment that provides a natural progression for the series and close examinations of many previously introduced characters introduced. Relevant back-story is carefully laid out that plays a vital role in things to come, while simultaneously keeping the present-day story-arc moving forward at a steadfast pace. The palatable storytelling talents of Joe Hill are on full display here, and readers will be duly engrossed in this latest graphic tale from the uber-master of horror.

As with Welcome to Lovecraft, the artwork here is both brilliant and compelling, most especially those phenomenal wide panels offering vicarious peeks inside a character’s wide-open skull. Artist Gabriel Rodriguez employs such intricate detail and ingenuity in fashioning the physical totems of the characters' fears and stigmas. The titular Head Key is such a fascinating idea. Any student readers who'ver wished they could magically absorb the myriad information in their textbooks with lightning speed will appreciate the concept here, much in the same way that anyone who has endured unspeakable tragedy might wish to vanquish their painful memories. Rodriguez showcases his amazing talent for effectively conveying human emotions—particularly in the case of Ellie Whedon, a single mother tormented by both her past and the ubiquitous Dodge/Luke/Zack. There is never any question as to what she is feeling or thinking, and her relationship with her developmentally challenged son, Rufus, will tug at audience's heartstrings. The characters are portrayed in realistic fashion, with even the smallest of details fleshed out so much so that this fictional universe becomes all-too real, even with magic and otherworldly events abound.

With original ideas and increasingly complex story Head Games is not just a five-star collaboration between the Hill-Rodriguez dream team, it’s a beautiful urban fantasy that will school readers in the basic truths of human misery and depravity. Readers will be eager to get their hands on Volume 3.
Hallolan
This was an amazing Graphic Novel, this series is quickly becoming one of my favorite comic series that I've ever read. The ideas are so original, the story telling is so tight, and the art is beautiful with its own very unique style. The creators of Locke & Key make you feel so strongly for all of the characters in the story, that when they're put into danger it can sometimes almost be tough to read. What's amazing, is that since even the small side characters are so fully developed, the world within the covers becomes too real, even when out of the world occurrences fill its pages. The key that gives this volume its name, provides so many opportunities and challenges for the characters, and it's such an interesting idea. Anyone that's been a student has one time or another wished they could somehow just absorb the text book into their brain, and people that have horrible suffered have probably wished they could make the memories and fears disappear. All of that and more is possible with the Head Key. There's also a lot of development in this volume for any of the characters, some of it in ways that I can't way to see what will come of it. Overall, if you have any interest in graphic novels, you have to give this series a try, although you do have to start with the first issue/volume.
Cordaron
Building on Vol. 1's astonishing introduction, Head Games (literally the subject, heh heh) goes into Big Time character depth and this results in some surprising scenes. SO many twists, but not so many as to be overwhelming or silly. I read this in three sittings and kept saying, "OH MY GOSH" to myself with each consecutive reveal.

The characters are definitely "in their world", and totally believable. They suffer, they strive, they yearn. So far this series is the most emotionally engaging story I've found in a looooong time. And Rodriguez's artwork is incredible. I love the Art Gallery section added at the conclusion of the books.
MarF
When I picked up the first issue of this series I was apprehensive. I read a good amount of Stephen King books over the years and always liked his work. I was not sure about his son but willing to give it a try. I am so glad I did. This series is excellent. These hardcovers are a great way to collect the story. The comic itself left me waiting eagerly every month, for the next issue. With these books, one is able to read a good amount of the story in one sitting and that's a lot of fun. This story really grabs the reader and every time a book ends, I am on the edge of my seat waiting for another to get here. Volume two delves deeper and deeper into the mysterious "Keyhouse" and brings more adventure, and danger to the Locke family. Hill is a great author, able to bring suspense to a peak. Rodriquez is a great artist and his art really compliments this story. I have rarely seen such a great pairing of Artist and Writer. If you enjoy tension, suspense, mystery, and horror...get your hands on these books. I would recommend this series to anyone that is looking for a great blend of all of those paired with artwork that is unique, stylish, and only compliments the story.
Redfury
If you haven't gotten into Locke & Key yet - your missing it. This is a GREAT story by Hill. I'm surprised that this story has not been made into a movie yet, as it has quite a number of chapters that would work well for multiple movies. It starts off great with Volume 1, and only gets better AND creepier with Vol. 2. Gabriel Rodriguez's art works great with this story and he has such a great eye for layout as well as detail -- I find myself really giving each frame a complete once-over as he has very subtle details in all his art. I wont go into story details here, but will simply recommend getting these volumes whenever you can get the chance - you won't be sorry.